Our lab hours change every day, so for now you can find out if we’re open on our Facebook page. A lab hours module will be coming to this site soon!
Find us at Room 4176 of the A.V Williams Building at the University of Maryland, College Park. Here are the directions on Google Maps.
The University of Maryland’s Virtual Reality Club was founded in 2014, and has since grown to an organization with over 500+ student members. We have VR resources including Oculus Rifts and the HTC Vive, available to all members in the lab. We host VR development classes, as well as smaller workshops where you can learn about VR in our newly launched small-group mentorship program. We cover topics in our classes like learning to use Unity and Unreal, as well as creating art optimized for VR. Our ultimate mission is to work with the community to develop a great VR culture for students, research, and startups at the University of Maryland.
Over 25% of all undergraduate computer science students at UMD are members of the VR club. Although we've only been around a year, we are now the third largest computer science club here!
In 2016, we hosted a panel with prominent VR specialists in the Greater Washington area. We also became SGA recognized and upgraded our equipment to include multiple Oculus Rifts, Dell Optiplexes, an HTC vive, touch controllers and monitors.
In 2016, for the second year in a row, our members helped mentor Technica, the University of Maryland's first all-women hackathon.
Several members created group projects over the course of the year. A notable one was a groundbreaking virtual reality demo that a large portion of faculty and students at UMD went to see. Some of the notable people who tried the demo were President Wallace Loh, Governor Larry Hogan, and Brendan Iribe. Here is a link to the video
Our main goals for 2017 include: massively improving the quantity and quality of our course offerings, seeking additional funding for the lab and semesterly events, beginning to host an annual VR-themed hackathon, expanding our member pool, and continuing to collaborate with other UMD organizations (e.g Bitcamp, AR club).
The VR mentorship program will begin in February after our general body meeting. Groups of VR club members with varying levels of VR experience will be assigned a VR mentor and will undergo a semester-long project (including VR club workshops and classes), culminating in a feature exhibit at Bitcamp for the top team).